An introduction to the practical issues in the design and implementation of virtual environments. Topics covered include the fundamentals of systems requirements, transformations, user-interaction models, human vision models, tracking systems, input/output devices and techniques, and augmented reality. The topics covered are explained through the use of real-life applications of virtual-reality systems in engineering, science, and medicine.
Prerequisite
CSE 328 or CSE/ISE 332; CSE major
Course Outcomes
An understanding of the practical issues arising in the design and implementation of virtual environments.
An awareness of applications of virtual and augmented reality systems in engineering, science, and medicine.
Working knowledge of development techniques for virtual reality systems such as user-interaction models, human vision models, and tracking systems.
Textbook
Virtual Reality Technology, Second Edition, G. Burdea, P. Coiffet, Wiley, 2003
Major Topics Covered in Course
Introduction, VR concepts, VRML - file format (1 week)